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Plugin Development

Plugins Overview

A Rollup plugin is an object with one or more of the properties, build hooks, and output generation hooks described below, and which follows our conventions. A plugin should be distributed as a package which exports a function that can be called with plugin specific options and returns such an object.

Plugins allow you to customise Rollup's behaviour by, for example, transpiling code before bundling, or finding third-party modules in your node_modules folder. For an example on how to use them, see Using plugins.

A List of Plugins may be found at github.com/rollup/awesome. If you would like to make a suggestion for a plugin, please submit a Pull Request.

A Simple Example

The following plugin will intercept any imports of virtual-module without accessing the file system. This is for instance necessary if you want to use Rollup in a browser. It can even be used to replace entry points as shown in the example.

js
// @filename: rollup-plugin-my-example.js
export default function 
myExample
() {
return {
name
: 'my-example', // this name will show up in logs and errors
resolveId
(
source
) {
if (
source
=== 'virtual-module') {
// this signals that Rollup should not ask other plugins or check // the file system to find this id return
source
;
} return null; // other ids should be handled as usually },
load
(
id
) {
if (
id
=== 'virtual-module') {
// the source code for "virtual-module" return 'export default "This is virtual!"'; } return null; // other ids should be handled as usually } }; } // @filename: rollup.config.js import
myExample
from './rollup-plugin-my-example.js';
export default ({
input
: 'virtual-module', // resolved by our plugin
plugins
: [
myExample
()],
output
: [{
file
: 'bundle.js',
format
: 'es'
}] });

Conventions

  • Plugins should have a clear name with rollup-plugin- prefix.
  • Include rollup-plugin keyword in package.json.
  • Plugins should be tested. We recommend mocha or ava which support Promises out of the box.
  • Use asynchronous methods when it is possible, e.g. fs.readFile instead of fs.readFileSync.
  • Document your plugin in English.
  • Make sure your plugin outputs correct source mappings if appropriate.
  • If your plugin uses 'virtual modules' (e.g. for helper functions), prefix the module ID with \0. This prevents other plugins from trying to process it.

Properties

name

Type:string

The name of the plugin, for use in error messages and logs.

version

Type:string

The version of the plugin, for use in inter-plugin communication scenarios.

Build Hooks

To interact with the build process, your plugin object includes "hooks". Hooks are functions which are called at various stages of the build. Hooks can affect how a build is run, provide information about a build, or modify a build once complete. There are different kinds of hooks:

  • async: The hook may also return a Promise resolving to the same type of value; otherwise, the hook is marked as sync.
  • first: If several plugins implement this hook, the hooks are run sequentially until a hook returns a value other than null or undefined.
  • sequential: If several plugins implement this hook, all of them will be run in the specified plugin order. If a hook is async, subsequent hooks of this kind will wait until the current hook is resolved.
  • parallel: If several plugins implement this hook, all of them will be run in the specified plugin order. If a hook is async, subsequent hooks of this kind will be run in parallel and not wait for the current hook.

Instead of a function, hooks can also be objects. In that case, the actual hook function (or value for banner/footer/intro/outro) must be specified as handler. This allows you to provide additional optional properties that change hook execution:

  • order: "pre" | "post" | null
    If there are several plugins implementing this hook, either run this plugin first ("pre"), last ("post"), or in the user-specified position (no value or null).

    js
    export default function 
    resolveFirst
    () {
    return {
    name
    : 'resolve-first',
    resolveId
    : {
    order
    : 'pre',
    handler
    (
    source
    ) {
    if (
    source
    === 'external') {
    return {
    id
    :
    source
    ,
    external
    : true };
    } return null; } } }; }

    If several plugins use "pre" or "post", Rollup runs them in the user-specified order. This option can be used for all plugin hooks. For parallel hooks, it changes the order in which the synchronous part of the hook is run.

  • sequential: boolean
    Do not run this hook in parallel with the same hook of other plugins. Can only be used for parallel hooks. Using this option will make Rollup await the results of all previous plugins, then execute the plugin hook, and then run the remaining plugins in parallel again. E.g. when you have plugins A, B, C, D, E that all implement the same parallel hook and the middle plugin C has sequential: true, then Rollup will first run A + B in parallel, then C on its own, then D + E in parallel.

    This can be useful when you need to run several command line tools in different writeBundle hooks that depend on each other (note that if possible, it is recommended to add/remove files in the sequential generateBundle hook, though, which is faster, works with pure in-memory builds and permits other in-memory build plugins to see the files). You can combine this option with order for additional sorting.

    js
    import 
    path
    from 'node:path';
    import {
    readdir
    } from 'node:fs/promises';
    export default function
    getFilesOnDisk
    () {
    return {
    name
    : 'getFilesOnDisk',
    writeBundle
    : {
    sequential
    : true,
    order
    : 'post',
    async
    handler
    ({
    dir
    }) {
    const
    topLevelFiles
    = await
    readdir
    (
    path
    .
    resolve
    (
    dir
    ));
    console
    .
    log
    (
    topLevelFiles
    );
    } } }; }

Build hooks are run during the build phase, which is triggered by rollup.rollup(inputOptions). They are mainly concerned with locating, providing and transforming input files before they are processed by Rollup. The first hook of the build phase is options, the last one is always buildEnd. If there is a build error, closeBundle will be called after that.

parallel
sequential
first
async
sync

each entry
external
non-external
not cached
no imports
cached
false
true
each import()
non-external
each import
(cached)
each import
(not cached)
external
unresolved
watchChange
closeWatcher
buildEnd
buildStart
load
moduleParsed
options
resolveDynamicImport
resolveId
shouldTransformCachedModule
transform

Additionally, in watch mode the watchChange hook can be triggered at any time to notify a new run will be triggered once the current run has generated its outputs. Also, when watcher closes, the closeWatcher hook will be triggered.

See Output Generation Hooks for hooks that run during the output generation phase to modify the generated output.

buildEnd

Type:(error?: Error) => void
Kind:async, parallel
Previous:moduleParsed, resolveId or resolveDynamicImport
Next:outputOptions in the output generation phase as this is the last hook of the build phase

Called when Rollup has finished bundling, but before generate or write is called; you can also return a Promise. If an error occurred during the build, it is passed on to this hook.

buildStart

Type:(options: InputOptions) => void
Kind:async, parallel
Previous:options
Next:resolveId to resolve each entry point in parallel

Called on each rollup.rollup build. This is the recommended hook to use when you need access to the options passed to rollup.rollup() as it takes the transformations by all options hooks into account and also contains the right default values for unset options.

closeWatcher

Type:() => void
Kind:async, parallel
Previous/Next:This hook can be triggered at any time both during the build and the output generation phases. If that is the case, the current build will still proceed but no new watchChange events will be triggered ever

Notifies a plugin when the watcher process will close so that all open resources can be closed too. If a Promise is returned, Rollup will wait for the Promise to resolve before closing the process. This hook cannot be used by output plugins.

load

Type:(id: string) => LoadResult
Kind:async, first
Previous:resolveId or resolveDynamicImport where the loaded id was resolved. Additionally, this hook can be triggered at any time from plugin hooks by calling this.load to preload the module corresponding to an id
Next:transform to transform the loaded file if no cache was used, or there was no cached copy with the same code, otherwise shouldTransformCachedModule
typescript
type LoadResult = string | null | SourceDescription;

interface SourceDescription {
	code: string;
	map?: string | SourceMap;
	ast?: ESTree.Program;
	attributes?: { [key: string]: string } | null;
	meta?: { [plugin: string]: any } | null;
	moduleSideEffects?: boolean | 'no-treeshake' | null;
	syntheticNamedExports?: boolean | string | null;
}

Defines a custom loader. Returning null defers to other load functions (and eventually the default behavior of loading from the file system). To prevent additional parsing overhead in case e.g. this hook already used this.parse to generate an AST for some reason, this hook can optionally return a { code, ast, map } object. The ast must be a standard ESTree AST with start and end properties for each node. If the transformation does not move code, you can preserve existing sourcemaps by setting map to null. Otherwise, you might need to generate the source map. See the section on source code transformations.

If false is returned for moduleSideEffects and no other module imports anything from this module, then this module will not be included in the bundle even if the module would have side effects. If true is returned, Rollup will use its default algorithm to include all statements in the module that have side effects (such as modifying a global or exported variable). If "no-treeshake" is returned, treeshaking will be turned off for this module and it will also be included in one of the generated chunks even if it is empty. If null is returned or the flag is omitted, then moduleSideEffects will be determined by the first resolveId hook that resolved this module, the treeshake.moduleSideEffects option, or eventually default to true. The transform hook can override this.

attributes contain the import attributes that were used when this module was imported. At the moment, they do not influence rendering for bundled modules but rather serve documentation purposes. If null is returned or the flag is omitted, then attributes will be determined by the first resolveId hook that resolved this module, or the attributes present in the first import of this module. The transform hook can override this.

See synthetic named exports for the effect of the syntheticNamedExports option. If null is returned or the flag is omitted, then syntheticNamedExports will be determined by the first resolveId hook that resolved this module or eventually default to false. The transform hook can override this.

See custom module meta-data for how to use the meta option. If a meta object is returned by this hook, it will be merged shallowly with any meta object returned by the resolveId hook. If no hook returns a meta object it will default to an empty object. The transform hook can further add or replace properties of this object.

You can use this.getModuleInfo to find out the previous values of attributes, meta, moduleSideEffects and syntheticNamedExports inside this hook.

moduleParsed

Type:(moduleInfo: ModuleInfo) => void
Kind:async, parallel
Previous:transform where the currently handled file was transformed
Next:resolveId and resolveDynamicImport to resolve all discovered static and dynamic imports in parallel if present, otherwise buildEnd

This hook is called each time a module has been fully parsed by Rollup. See this.getModuleInfo for what information is passed to this hook.

In contrast to the transform hook, this hook is never cached and can be used to get information about both cached and other modules, including the final shape of the meta property, the code and the ast.

This hook will wait until all imports are resolved so that the information in moduleInfo.importedIds, moduleInfo.dynamicallyImportedIds, moduleInfo.importedIdResolutions, and moduleInfo.dynamicallyImportedIdResolutions is complete and accurate. Note however that information about importing modules may be incomplete as additional importers could be discovered later. If you need this information, use the buildEnd hook.

onLog

Type:(level: LogLevel, log: RollupLog) => boolean | null
Kind:sync, sequential
Previous/Next:This hook can be triggered at any time.

See the onLog option for the available Loglevel values and the RollupLog type.

A function that receives and filters logs and warnings generated by Rollup and plugins before they are passed to the onLog option or printed to the console.

If false is returned from this hook, the log will be filtered. Otherwise, the log will be handed to the onLog hook of the next plugin, the onLog option, or printed to the console. Plugins can also change the log level of a log or turn a log into an error by passing the log to this.error, this.warn, this.info or this.debug and returning false. Note that unlike other plugin hooks that add e.g. the plugin name to the log, those functions will not add or change properties of the log. Additionally, logs generated by an onLog hook will not be passed back to the onLog hook of the same plugin. If another plugin generates a log in response to such a log in its own onLog hook, this log will not be passed to the original onLog hook, either.

js
function 
plugin1
() {
return {
name
: 'plugin1',
buildStart
() {
this.
info
({
message
: 'Hey',
pluginCode
: 'SPECIAL_CODE' });
},
onLog
(
level
,
log
) {
if (
log
.
plugin
=== 'plugin1' &&
log
.
pluginCode
=== 'SPECIAL_CODE') {
// We turn logs into warnings based on their code. This warnings // will not be passed back to the same plugin to avoid an // infinite loop, but other plugins will still receive it. this.
warn
(
log
);
return false; } } }; } function
plugin2
() {
return {
name
: 'plugin2',
onLog
(
level
,
log
) {
if (
log
.
plugin
=== 'plugin1' &&
log
.
pluginCode
=== 'SPECIAL_CODE') {
// You can modify logs in this hooks as well
log
.
meta
= 'processed by plugin 2';
// This turns the log back to "info". If this happens in // response to the first plugin, it will not be passed back to // either plugin to avoid an infinite loop. If both plugins are // active, the log will be an info log if the second plugin is // placed after the first one this.
info
(
log
);
return false; } } }; }

Like the options hook, this hook does not have access to most plugin context utility functions as it may be run before Rollup is fully configured. The only supported properties are this.meta as well as this.error, this.warn, this.info and this.debug for logging and errors.

options

Type:(options: InputOptions) => InputOptions | null
Kind:async, sequential
Previous:This is the first hook of the build phase
Next:buildStart

Replaces or manipulates the options object passed to rollup.rollup. Returning null does not replace anything. If you just need to read the options, it is recommended to use the buildStart hook as that hook has access to the options after the transformations from all options hooks have been taken into account.

Like the onLog hook, this hook does not have access to most plugin context utility functions as it is run before Rollup is fully configured. The only supported properties are this.meta as well as this.error, this.warn, this.info and this.debug for logging and errors.

resolveDynamicImport

Type:ResolveDynamicImportHook
Kind:async, first
Previous:moduleParsed for the importing file
Next:load if the hook resolved with an id that has not yet been loaded, resolveId if the dynamic import contains a string and was not resolved by the hook, otherwise buildEnd
typescript
type ResolveDynamicImportHook = (
	specifier: string | AstNode,
	importer: string,
	options: { attributes: Record<string, string> }
) => ResolveIdResult;

TIP

The return type ResolveIdResult is the same as that of the resolveId hook.

Defines a custom resolver for dynamic imports. Returning false signals that the import should be kept as it is and not be passed to other resolvers thus making it external. Similar to the resolveId hook, you can also return an object to resolve the import to a different id while marking it as external at the same time.

attributes tells you which import attributes were present in the import. I.e. import("foo", {assert: {type: "json"}}) will pass along attributes: {type: "json"}.

In case a dynamic import is passed a string as argument, a string returned from this hook will be interpreted as an existing module id while returning null will defer to other resolvers and eventually to resolveId .

In case a dynamic import is not passed a string as argument, this hook gets access to the raw AST nodes to analyze and behaves slightly different in the following ways:

  • If all plugins return null, the import is treated as external without a warning.
  • If a string is returned, this string is not interpreted as a module id but is instead used as a replacement for the import argument. It is the responsibility of the plugin to make sure the generated code is valid.
  • To resolve such an import to an existing module, you can still return an object {id, external}.

Note that the return value of this hook will not be passed to resolveId afterwards; if you need access to the static resolution algorithm, you can use this.resolve(source, importer) on the plugin context.

resolveId

Type:ResolveIdHook
Kind:async, first
Previous:buildStart if we are resolving an entry point, moduleParsed if we are resolving an import, or as fallback for resolveDynamicImport. Additionally, this hook can be triggered during the build phase from plugin hooks by calling this.emitFile to emit an entry point or at any time by calling this.resolve to manually resolve an id
Next:load if the resolved id has not yet been loaded, otherwise buildEnd
typescript
type ResolveIdHook = (
	source: string,
	importer: string | undefined,
	options: {
		attributes: Record<string, string>;
		custom?: { [plugin: string]: any };
		isEntry: boolean;
	}
) => ResolveIdResult;

type ResolveIdResult = string | null | false | PartialResolvedId;

interface PartialResolvedId {
	id: string;
	external?: boolean | 'absolute' | 'relative';
	attributes?: Record<string, string> | null;
	meta?: { [plugin: string]: any } | null;
	moduleSideEffects?: boolean | 'no-treeshake' | null;
	resolvedBy?: string | null;
	syntheticNamedExports?: boolean | string | null;
}

Defines a custom resolver. A resolver can be useful for e.g. locating third-party dependencies. Here source is the importee exactly as it is written in the import statement, i.e. for

js
import { foo } from '../bar.js';

the source will be "../bar.js".

The importer is the fully resolved id of the importing module. When resolving entry points, importer will usually be undefined. An exception here are entry points generated via this.emitFile as here, you can provide an importer argument.

For those cases, the isEntry option will tell you if we are resolving a user defined entry point, an emitted chunk, or if the isEntry parameter was provided for the this.resolve context function.

You can use this for instance as a mechanism to define custom proxy modules for entry points. The following plugin will proxy all entry points to inject a polyfill import.

js
// We prefix the polyfill id with \0 to tell other plugins not to try to load or
// transform it
const 
POLYFILL_ID
= '\0polyfill';
const
PROXY_SUFFIX
= '?inject-polyfill-proxy';
function
injectPolyfillPlugin
() {
return {
name
: 'inject-polyfill',
async
resolveId
(
source
,
importer
,
options
) {
if (
source
===
POLYFILL_ID
) {
// It is important that side effects are always respected // for polyfills, otherwise using // "treeshake.moduleSideEffects: false" may prevent the // polyfill from being included. return {
id
:
POLYFILL_ID
,
moduleSideEffects
: true };
} if (
options
.
isEntry
) {
// Determine what the actual entry would have been. const
resolution
= await this.
resolve
(
source
,
importer
,
options
);
// If it cannot be resolved or is external, just return it // so that Rollup can display an error if (!
resolution
||
resolution
.
external
) return
resolution
;
// In the load hook of the proxy, we need to know if the // entry has a default export. There, however, we no longer // have the full "resolution" object that may contain // meta-data from other plugins that is only added on first // load. Therefore we trigger loading here. const
moduleInfo
= await this.
load
(
resolution
);
// We need to make sure side effects in the original entry // point are respected even for // treeshake.moduleSideEffects: false. "moduleSideEffects" // is a writable property on ModuleInfo.
moduleInfo
.
moduleSideEffects
= true;
// It is important that the new entry does not start with // \0 and has the same directory as the original one to not // mess up relative external import generation. Also // keeping the name and just adding a "?query" to the end // ensures that preserveModules will generate the original // entry name for this entry. return `${
resolution
.
id
}${
PROXY_SUFFIX
}`;
} return null; },
load
(
id
) {
if (
id
===
POLYFILL_ID
) {
// Replace with actual polyfill return "console.log('polyfill');"; } if (
id
.
endsWith
(
PROXY_SUFFIX
)) {
const
entryId
=
id
.
slice
(0, -
PROXY_SUFFIX
.
length
);
// We know ModuleInfo.hasDefaultExport is reliable because // we awaited this.load in resolveId const {
hasDefaultExport
} = this.
getModuleInfo
(
entryId
);
let
code
=
`import ${
JSON
.
stringify
(
POLYFILL_ID
)};` +
`export * from ${
JSON
.
stringify
(
entryId
)};`;
// Namespace reexports do not reexport default, so we need // special handling here if (
hasDefaultExport
) {
code
+= `export { default } from ${
JSON
.
stringify
(
entryId
)};`;
} return
code
;
} return null; } }; }

attributes tells you which import attributes were present in the import. I.e. import "foo" assert {type: "json"} will pass along attributes: {type: "json"}.

Returning null defers to other resolveId functions and eventually the default resolution behavior. Returning false signals that source should be treated as an external module and not included in the bundle. If this happens for a relative import, the id will be renormalized the same way as when the external option is used.

If you return an object, then it is possible to resolve an import to a different id while excluding it from the bundle at the same time. This allows you to replace dependencies with external dependencies without the need for the user to mark them as "external" manually via the external option:

js
function 
externalizeDependencyPlugin
() {
return {
name
: 'externalize-dependency',
resolveId
(
source
) {
if (
source
=== 'my-dependency') {
return {
id
: 'my-dependency-develop',
external
: true };
} return null; } }; }

If external is true, then absolute ids will be converted to relative ids based on the user's choice for the makeAbsoluteExternalsRelative option. This choice can be overridden by passing either external: "relative" to always convert an absolute id to a relative id or external: "absolute" to keep it as an absolute id. When returning an object, relative external ids, i.e. ids starting with ./ or ../, will not be internally converted to an absolute id and converted back to a relative id in the output, but are instead included in the output unchanged. If you want relative ids to be renormalised and deduplicated instead, return an absolute file system location as id and choose external: "relative".

If false is returned for moduleSideEffects in the first hook that resolves a module id and no other module imports anything from this module, then this module will not be included even if the module would have side effects. If true is returned, Rollup will use its default algorithm to include all statements in the module that have side effects (such as modifying a global or exported variable). If "no-treeshake" is returned, treeshaking will be turned off for this module and it will also be included in one of the generated chunks even if it is empty. If null is returned or the flag is omitted, then moduleSideEffects will be determined by the treeshake.moduleSideEffects option or default to true. The load and transform hooks can override this.

resolvedBy can be explicitly declared in the returned object. It will replace the corresponding field returned by this.resolve.

If you return a value for attributes for an external module, this will determine how imports of this module will be rendered when generating "es" output. E.g. {id: "foo", external: true, attributes: {type: "json"}} will cause imports of this module appear as import "foo" assert {type: "json"}. If you do not pass a value, the value of the attributes input parameter will be used. Pass an empty object to remove any attributes. While attributes do not influence rendering for bundled modules, they still need to be consistent across all imports of a module, otherwise a warning is emitted. The load and transform hooks can override this.

See synthetic named exports for the effect of the syntheticNamedExports option. If null is returned or the flag is omitted, then syntheticNamedExports will default to false. The load and transform hooks can override this.

See custom module meta-data for how to use the meta option. If null is returned or the option is omitted, then meta will default to an empty object. The load and transform hooks can add or replace properties of this object.

Note that while resolveId will be called for each import of a module and can therefore resolve to the same id many times, values for external, attributes, meta, moduleSideEffects or syntheticNamedExports can only be set once before the module is loaded. The reason is that after this call, Rollup will continue with the load and transform hooks for that module that may override these values and should take precedence if they do so.

When triggering this hook from a plugin via this.resolve, it is possible to pass a custom options object to this hook. While this object will be passed unmodified, plugins should follow the convention of adding a custom property with an object where the keys correspond to the names of the plugins that the options are intended for. For details see custom resolver options.

In watch mode or when using the cache explicitly, the resolved imports of a cached module are also taken from the cache and not determined via the resolveId hook again. To prevent this, you can return true from the shouldTransformCachedModule hook for that module. This will remove the module and its import resolutions from cache and call transform and resolveId again.

shouldTransformCachedModule

Type:ShouldTransformCachedModuleHook
Kind:async, first
Previous:load where the cached file was loaded to compare its code with the cached version
Next:moduleParsed if no plugin returns true, otherwise transform
typescript
type ShouldTransformCachedModuleHook = (options: {
	ast: AstNode;
	code: string;
	id: string;
	meta: { [plugin: string]: any };
	moduleSideEffects: boolean | 'no-treeshake';
	syntheticNamedExports: boolean | string;
}) => boolean | NullValue;

If the Rollup cache is used (e.g. in watch mode or explicitly via the JavaScript API), Rollup will skip the transform hook of a module if after the load hook, the loaded code is identical to the code of the cached copy. To prevent this, discard the cached copy and instead transform a module, plugins can implement this hook and return true.

This hook can also be used to find out which modules were cached and access their cached meta information.

If a plugin does not return a boolean, Rollup will trigger this hook for other plugins, otherwise all remaining plugins will be skipped.

transform

Type:(code: string, id: string) => TransformResult
Kind:async, sequential
Previous:load where the currently handled file was loaded. If caching is used and there was a cached copy of that module, shouldTransformCachedModule if a plugin returned true for that hook
Next:moduleParsed once the file has been processed and parsed
typescript
type TransformResult = string | null | Partial<SourceDescription>;

interface SourceDescription {
	code: string;
	map?: string | SourceMap;
	ast?: ESTree.Program;
	attributes?: { [key: string]: string } | null;
	meta?: { [plugin: string]: any } | null;
	moduleSideEffects?: boolean | 'no-treeshake' | null;
	syntheticNamedExports?: boolean | string | null;
}

Can be used to transform individual modules. To prevent additional parsing overhead in case e.g. this hook already used this.parse to generate an AST for some reason, this hook can optionally return a { code, ast, map } object. The ast must be a standard ESTree AST with start and end properties for each node. If the transformation does not move code, you can preserve existing sourcemaps by setting map to null. Otherwise, you might need to generate the source map. See the section on source code transformations.

Note that in watch mode or when using the cache explicitly, the result of this hook is cached when rebuilding and the hook is only triggered again for a module id if either the code of the module has changed or a file has changed that was added via this.addWatchFile or this.emitFile the last time the hook was triggered for this module.

In all other cases, the shouldTransformCachedModule hook is triggered instead, which gives access to the cached module. Returning true from shouldTransformCachedModule will remove the module from cache and instead call transform again.

You can also use the object form of the return value to configure additional properties of the module. Note that it's possible to return only properties and no code transformations.

If false is returned for moduleSideEffects and no other module imports anything from this module, then this module will not be included even if the module would have side effects.

If true is returned, Rollup will use its default algorithm to include all statements in the module that have side effects (such as modifying a global or exported variable).

If "no-treeshake" is returned, treeshaking will be turned off for this module and it will also be included in one of the generated chunks even if it is empty.

If null is returned or the flag is omitted, then moduleSideEffects will be determined by the load hook that loaded this module, the first resolveId hook that resolved this module, the treeshake.moduleSideEffects option, or eventually default to true.

attributes contain the import attributes that were used when this module was imported. At the moment, they do not influence rendering for bundled modules but rather serve documentation purposes. If null is returned or the flag is omitted, then attributes will be determined by the load hook that loaded this module, the first resolveId hook that resolved this module, or the attributes present in the first import of this module.

See synthetic named exports for the effect of the syntheticNamedExports option. If null is returned or the flag is omitted, then syntheticNamedExports will be determined by the load hook that loaded this module, the first resolveId hook that resolved this module, the treeshake.moduleSideEffects option, or eventually default to false.

See custom module meta-data for how to use the meta option. If null is returned or the option is omitted, then meta will be determined by the load hook that loaded this module, the first resolveId hook that resolved this module or eventually default to an empty object.

You can use this.getModuleInfo to find out the previous values of attributes, meta, moduleSideEffects and syntheticNamedExports inside this hook.

watchChange

Type:watchChange: (id: string, change: {event: 'create' | 'update' | 'delete'}) => void
Kind:async, parallel
Previous/Next:This hook can be triggered at any time both during the build and the output generation phases. If that is the case, the current build will still proceed but a new build will be scheduled to start once the current build has completed, starting again with options

Notifies a plugin whenever Rollup has detected a change to a monitored file in --watch mode. If a Promise is returned, Rollup will wait for the Promise to resolve before scheduling another build. This hook cannot be used by output plugins. The second argument contains additional details of the change event.

Output Generation Hooks

Output generation hooks can provide information about a generated bundle and modify a build once complete. They work the same way and have the same types as Build Hooks but are called separately for each call to bundle.generate(outputOptions) or bundle.write(outputOptions). Plugins that only use output generation hooks can also be passed in via the output options and therefore run only for certain outputs.

The first hook of the output generation phase is outputOptions, the last one is either generateBundle if the output was successfully generated via bundle.generate(...), writeBundle if the output was successfully generated via bundle.write(...), or renderError if an error occurred at any time during the output generation.

parallel
sequential
first
async
sync

each chunk
each chunk
next chunk
each import()
each import.meta.*
import.meta.url
other
next chunk
banner
footer
intro
outro
renderDynamicImport
resolveFileUrl
resolveImportMeta
augmentChunkHash
closeBundle
generateBundle
outputOptions
renderChunk
renderError
renderStart
writeBundle

Additionally, closeBundle can be called as the very last hook, but it is the responsibility of the User to manually call bundle.close() to trigger this. The CLI will always make sure this is the case.

augmentChunkHash

Type:(chunkInfo: RenderedChunk) => string
Kind:sync, sequential
Previous:renderChunk
Next:renderChunk if there are other chunks that still need to be processed, otherwise generateBundle

See the renderChunk hook for the RenderedChunk type.

Can be used to augment the hash of individual chunks. Called for each Rollup output chunk. Returning a falsy value will not modify the hash. Truthy values will be passed to hash.update. The RenderedChunk type is a reduced version of the OutputChunk type in generateBundle without code and map and using placeholders for hashes in file names.

The following plugin will invalidate the hash of chunk foo with the current timestamp:

js
function 
augmentWithDatePlugin
() {
return {
name
: 'augment-with-date',
augmentChunkHash
(
chunkInfo
) {
if (
chunkInfo
.
name
=== 'foo') {
return
Date
.
now
().
toString
();
} } }; }
Type:string | ((chunk: RenderedChunk) => string)
Kind:async, sequential
Previous:resolveFileUrl for each use of import.meta.ROLLUP_FILE_URL_referenceId and resolveImportMeta for all other accesses to import.meta in the current chunk
Next:renderDynamicImport for each dynamic import expression in the next chunk if there is another one, otherwise renderChunk for the first chunk

Cf. output.banner/output.footer.

closeBundle

Type:closeBundle: () => Promise<void> | void
Kind:async, parallel
Previous:buildEnd if there was a build error, otherwise when bundle.close() is called, in which case this would be the last hook to be triggered

Can be used to clean up any external service that may be running. Rollup's CLI will make sure this hook is called after each run, but it is the responsibility of users of the JavaScript API to manually call bundle.close() once they are done generating bundles. For that reason, any plugin relying on this feature should carefully mention this in its documentation.

If a plugin wants to retain resources across builds in watch mode, they can check for this.meta.watchMode in this hook and perform the necessary cleanup for watch mode in closeWatcher.

Type:string | ((chunk: RenderedChunk) => string)
Kind:async, sequential
Previous:resolveFileUrl for each use of import.meta.ROLLUP_FILE_URL_referenceId and resolveImportMeta for all other accesses to import.meta in the current chunk
Next:renderDynamicImport for each dynamic import expression in the next chunk if there is another one, otherwise renderChunk for the first chunk

Cf. output.banner/output.footer.

generateBundle

Type:(options: OutputOptions, bundle: { [fileName: string]: OutputAsset | OutputChunk }, isWrite: boolean) => void
Kind:async, sequential
Previous:augmentChunkHash
Next:writeBundle if the output was generated via bundle.write(...), otherwise this is the last hook of the output generation phase and may again be followed by outputOptions if another output is generated
typescript
interface OutputAsset {
	fileName: string;
	name: string | undefined;
	needsCodeReference: boolean;
	originalFileName: string | null;
	source: string | Uint8Array;
	type: 'asset';
}

interface OutputChunk {
	code: string;
	dynamicImports: string[];
	exports: string[];
	facadeModuleId: string | null;
	fileName: string;
	implicitlyLoadedBefore: string[];
	imports: string[];
	importedBindings: { [imported: string]: string[] };
	isDynamicEntry: boolean;
	isEntry: boolean;
	isImplicitEntry: boolean;
	map: SourceMap | null;
	modules: {
		[id: string]: {
			renderedExports: string[];
			removedExports: string[];
			renderedLength: number;
			originalLength: number;
			code: string | null;
		};
	};
	moduleIds: string[];
	name: string;
	preliminaryFileName: string;
	referencedFiles: string[];
	sourcemapFileName: string | null;
	type: 'chunk';
}

Called at the end of bundle.generate() or immediately before the files are written in bundle.write(). To modify the files after they have been written, use the writeBundle hook. bundle provides the full list of files being written or generated along with their details.

You can prevent files from being emitted by deleting them from the bundle object in this hook. To emit additional files, use the this.emitFile plugin context function.

DANGER

Do not directly add assets to the bundle. This circumvents internal mechanisms that Rollup has for tracking assets. It can also cause your asset to miss vital properties that Rollup relies on internally and your plugin can break with minor Rollup releases.

Instead, always use this.emitFile.

intro

Type:string | ((chunk: RenderedChunk) => string)
Kind:async, sequential
Previous:resolveFileUrl for each use of import.meta.ROLLUP_FILE_URL_referenceId and resolveImportMeta for all other accesses to import.meta in the current chunk
Next:renderDynamicImport for each dynamic import expression in the next chunk if there is another one, otherwise renderChunk for the first chunk

Cf. output.intro/output.outro.

outputOptions

Type:(outputOptions: OutputOptions) => OutputOptions | null
Kind:sync, sequential
Previous:buildEnd if this is the first time an output is generated, otherwise either generateBundle, writeBundle or renderError depending on the previously generated output. This is the first hook of the output generation phase
Next:renderStart

Replaces or manipulates the output options object passed to bundle.generate() or bundle.write(). Returning null does not replace anything. If you just need to read the output options, it is recommended to use the renderStart hook as this hook has access to the output options after the transformations from all outputOptions hooks have been taken into account.

outro

Type:string | ((chunk: RenderedChunk) => string)
Kind:async, sequential
Previous:resolveFileUrl for each use of import.meta.ROLLUP_FILE_URL_referenceId and resolveImportMeta for all other accesses to import.meta in the current chunk
Next:renderDynamicImport for each dynamic import expression in the next chunk if there is another one, otherwise renderChunk for the first chunk

Cf. output.intro/output.outro.

renderChunk

Type:RenderChunkHook
Kind:async, sequential
Previous:banner, footer, intro, outro of the last chunk
Next:augmentChunkHash
typescript
type RenderChunkHook = (
	code: string,
	chunk: RenderedChunk,
	options: NormalizedOutputOptions,
	meta: { chunks: Record<string, RenderedChunk> }
) => { code: string; map?: SourceMapInput } | string | null;

interface RenderedChunk {
	dynamicImports: string[];
	exports: string[];
	facadeModuleId: string | null;
	fileName: string;
	implicitlyLoadedBefore: string[];
	importedBindings: {
		[imported: string]: string[];
	};
	imports: string[];
	isDynamicEntry: boolean;
	isEntry: boolean;
	isImplicitEntry: boolean;
	moduleIds: string[];
	modules: {
		[id: string]: RenderedModule;
	};
	name: string;
	referencedFiles: string[];
	type: 'chunk';
}

Can be used to transform individual chunks. Called for each Rollup output chunk file. Returning null will apply no transformations. If you change code in this hook and want to support source maps, you need to return a map describing your changes, see the section on source code transformations.

chunk contains additional information about the chunk using the same OutputChunk type as the generateBundle hook with the following differences:

  • code and map are not set. Instead, use the code parameter of this hook.
  • all referenced chunk file names that would contain hashes will contain hash placeholders instead. This includes fileName, imports, importedBindings, dynamicImports and implicitlyLoadedBefore. When you use such a placeholder file name or part of it in the code returned from this hook, Rollup will replace the placeholder with the actual hash before generateBundle, making sure the hash reflects the actual content of the final generated chunk including all referenced file hashes.

chunk is mutable and changes applied in this hook will propagate to other plugins and to the generated bundle. That means if you add or remove imports or exports in this hook, you should update imports, importedBindings and/or exports.

meta.chunks contains information about all the chunks Rollup is generating and gives you access to their RenderedChunk information, again using placeholders for hashes. That means you can explore the entire chunk graph in this hook.

renderDynamicImport

Type:renderDynamicImportHook
Kind:sync, first
Previous:renderStart if this is the first chunk, otherwise banner, footer, intro, outro of the previous chunk
Next:resolveFileUrl for each use of import.meta.ROLLUP_FILE_URL_referenceId and resolveImportMeta for all other accesses to import.meta in the current chunk
typescript
type renderDynamicImportHook = (options: {
	customResolution: string | null;
	format: string;
	moduleId: string;
	targetModuleId: string | null;
}) => { left: string; right: string } | null;

This hook provides fine-grained control over how dynamic imports are rendered by providing replacements for the code to the left (import() and right ()) of the argument of the import expression. Returning null defers to other hooks of this type and ultimately renders a format-specific default.

format is the rendered output format, moduleId the id of the module performing the dynamic import. If the import could be resolved to an internal or external id, then targetModuleId will be set to this id, otherwise it will be null. If the dynamic import contained a non-string expression that was resolved by a resolveDynamicImport hook to a replacement string, then customResolution will contain that string.

The following code will replace all dynamic imports with a custom handler, adding import.meta.url as a second argument to allow the handler to resolve relative imports correctly:

js
function 
dynamicImportPolyfillPlugin
() {
return {
name
: 'dynamic-import-polyfill',
renderDynamicImport
() {
return {
left
: 'dynamicImportPolyfill(',
right
: ', import.meta.url)'
}; } }; } // input import('./lib.js'); // output dynamicImportPolyfill('./lib.js', import.meta.
url
);

The next plugin will make sure all dynamic imports of esm-lib are marked as external and retained as import expressions to e.g. allow a CommonJS build to import an ES module in Node 13+, cf. how to import ES modules from CommonJS in the Node documentation.

js
function 
retainImportExpressionPlugin
() {
return {
name
: 'retain-import-expression',
resolveDynamicImport
(
specifier
) {
if (
specifier
=== 'esm-lib') return false;
return null; },
renderDynamicImport
({
targetModuleId
}) {
if (
targetModuleId
=== 'esm-lib') {
return {
left
: 'import(',
right
: ')'
}; } } }; }

Note that when this hook rewrites dynamic imports in non-ES formats, no interop code to make sure that e.g. the default export is available as .default is generated. It is the responsibility of the plugin to make sure the rewritten dynamic import returns a Promise that resolves to a proper namespace object.

renderError

Type:(error: Error) => void
Kind:async, parallel
Previous:Any hook from renderStart to renderChunk
Next:If it is called, this is the last hook of the output generation phase and may again be followed by outputOptions if another output is generated

Called when Rollup encounters an error during bundle.generate() or bundle.write(). The error is passed to this hook. To get notified when generation completes successfully, use the generateBundle hook.

renderStart

Type:(outputOptions: OutputOptions, inputOptions: InputOptions) => void
Kind:async, parallel
Previous:outputOptions
Next:renderDynamicImport for each dynamic import expression in the first chunk

Called initially each time bundle.generate() or bundle.write() is called. To get notified when generation has completed, use the generateBundle and renderError hooks. This is the recommended hook to use when you need access to the output options passed to bundle.generate() or bundle.write() as it takes the transformations by all outputOptions hooks into account and also contains the right default values for unset options. It also receives the input options passed to rollup.rollup() so that plugins that can be used as output plugins, i.e. plugins that only use generate phase hooks, can get access to them.

resolveFileUrl

Type:ResolveFileUrlHook
Kind:sync, first
Previous:renderDynamicImport for each dynamic import expression in the current chunk
Next:banner, footer, intro, outro in parallel for the current chunk
typescript
type ResolveFileUrlHook = (options: {
	chunkId: string;
	fileName: string;
	format: InternalModuleFormat;
	moduleId: string;
	referenceId: string;
	relativePath: string;
}) => string | NullValue;

Allows to customize how Rollup resolves URLs of files that were emitted by plugins via this.emitFile. By default, Rollup will generate code for import.meta.ROLLUP_FILE_URL_referenceId that should correctly generate absolute URLs of emitted files independent of the output format and the host system where the code is deployed.

For that, all formats except CommonJS and UMD assume that they run in a browser environment where URL and document are available. In case that fails or to generate more optimized code, this hook can be used to customize this behaviour. To do that, the following information is available:

  • chunkId: The id of the chunk this file is referenced from. If the chunk file name would contain a hash, this id will contain a placeholder instead. Rollup will replace this placeholder with the actual file name if it ends up in the generated code.
  • fileName: The path and file name of the emitted file, relative to output.dir without a leading ./. Again if this is a chunk that would have a hash in its name, it will contain a placeholder instead.
  • format: The rendered output format.
  • moduleId: The id of the original module this file is referenced from. Useful for conditionally resolving certain assets differently.
  • referenceId: The reference id of the file.
  • relativePath: The path and file name of the emitted file, relative to the chunk the file is referenced from. This will path will contain no leading ./ but may contain a leading ../.

The following plugin will always resolve all files relative to the current document:

js
function 
resolveToDocumentPlugin
() {
return {
name
: 'resolve-to-document',
resolveFileUrl
({
fileName
}) {
return `new URL('${
fileName
}', document.baseURI).href`;
} }; }

resolveImportMeta

Type:(property: string | null, {chunkId: string, moduleId: string, format: string}) => string | null
Kind:sync, first
Previous:renderDynamicImport for each dynamic import expression in the current chunk
Next:banner, footer, intro, outro in parallel for the current chunk

Allows to customize how Rollup handles import.meta and import.meta.someProperty, in particular import.meta.url. In ES modules, import.meta is an object and import.meta.url contains the URL of the current module, e.g. http://server.net/bundle.js for browsers or file:///path/to/bundle.js in Node.

By default, for formats other than ES modules, Rollup replaces import.meta.url with code that attempts to match this behaviour by returning the dynamic URL of the current chunk. Note that all formats except CommonJS and UMD assume that they run in a browser environment where URL and document are available. For other properties, import.meta.someProperty is replaced with undefined while import.meta is replaced with an object containing a url property.

This behaviour can be changed—also for ES modules—via this hook. For each occurrence of import.meta<.someProperty>, this hook is called with the name of the property or null if import.meta is accessed directly. For example, the following code will resolve import.meta.url using the relative path of the original module to the current working directory and again resolve this path against the base URL of the current document at runtime:

js
function 
importMetaUrlCurrentModulePlugin
() {
return {
name
: 'import-meta-url-current-module',
resolveImportMeta
(
property
, {
moduleId
}) {
if (
property
=== 'url') {
return `new URL('${path.relative(
process
.
cwd
(),
moduleId
)}', document.baseURI).href`; } return null; } }; }

If the chunkId would contain a hash, it will contain a placeholder instead. If this placeholder ends up in the generated code, Rollup will replace it with the actual chunk hash.

writeBundle

Type:(options: OutputOptions, bundle: { [fileName: string]: OutputAsset | OutputChunk }) => void
Kind:async, parallel
Previous:generateBundle
Next:If it is called, this is the last hook of the output generation phase and may again be followed by outputOptions if another output is generated

Called only at the end of bundle.write() once all files have been written. Similar to the generateBundle hook, bundle provides the full list of files being written along with their details.

Plugin Context

A number of utility functions and informational bits can be accessed from within most hooks via this:

this.addWatchFile

Type:(id: string) => void

Adds additional files to be monitored in watch mode so that changes to these files will trigger rebuilds. id can be an absolute path to a file or directory or a path relative to the current working directory. This context function can be used in all plugin hooks except closeBundle. However, it will not have an effect when used in output generation hooks if watch.skipWrite is set to true.

Note that when emitting assets that correspond to an existing file, it is recommended to set the originalFileName property in the this.emitFile call instead as that will not only watch the file but also make the connection transparent to other plugins.

Note: Usually in watch mode to improve rebuild speed, the transform hook will only be triggered for a given module if its contents actually changed. Using this.addWatchFile from within the transform hook will make sure the transform hook is also reevaluated for this module if the watched file changes.

In general, it is recommended to use this.addWatchFile from within the hook that depends on the watched file.

this.debug

Type:(log: string | RollupLog | (() => RollupLog | string), position?: number | { column: number; line: number }) => void

Generate a "debug" log. See this.warn for details. Debug logs always get code: "PLUGIN_LOG" added by Rollup. Make sure to add a distinctive pluginCode to those logs for easy filtering.

These logs are only processed if the logLevel option is explicitly set to "debug", otherwise it does nothing. Therefore, it is encouraged to add helpful debug logs to plugins as that can help spot issues while they will be efficiently muted by default. If you need to do expensive computations to generate the log, make sure to use the function form so that these computations are only performed if the log is actually processed.

js
function 
plugin
() {
return {
name
: 'test',
transform
(
code
,
id
) {
this.
debug
(
() => `transforming ${
id
},\n` +
`module contains, ${
code
.
split
('\n').
length
} lines`
); } }; }

this.emitFile

Type:(emittedFile: EmittedChunk | EmittedPrebuiltChunk | EmittedAsset) => string
typescript
interface EmittedChunk {
	type: 'chunk';
	id: string;
	name?: string;
	fileName?: string;
	implicitlyLoadedAfterOneOf?: string[];
	importer?: string;
	preserveSignature?: 'strict' | 'allow-extension' | 'exports-only' | false;
}

interface EmittedPrebuiltChunk {
	type: 'prebuilt-chunk';
	fileName: string;
	code: string;
	exports?: string[];
	map?: SourceMap;
}

interface EmittedAsset {
	type: 'asset';
	name?: string;
	needsCodeReference?: boolean;
	originalFileName?: string;
	fileName?: string;
	source?: string | Uint8Array;
}

Emits a new file that is included in the build output and returns a referenceId that can be used in various places to reference the emitted file. You can emit chunks, prebuilt chunks or assets.

When emitting chunks or assets, either a name or a fileName can be supplied. If a fileName is provided, it will be used unmodified as the name of the generated file, throwing an error if this causes a conflict. Otherwise, if a name is supplied, this will be used as substitution for [name] in the corresponding output.chunkFileNames or output.assetFileNames pattern, possibly adding a unique number to the end of the file name to avoid conflicts. If neither a name nor fileName is supplied, a default name will be used. Prebuilt chunks must always have a fileName.

You can reference the URL of an emitted file in any code returned by a load or transform plugin hook via import.meta.ROLLUP_FILE_URL_referenceId. See File URLs for more details and an example.

The generated code that replaces import.meta.ROLLUP_FILE_URL_referenceId can be customized via the resolveFileUrl plugin hook. You can also use this.getFileName(referenceId) to determine the file name as soon as it is available. If the file name is not set explicitly, then

  • asset file names are available starting with the renderStart hook. For assets that are emitted later, the file name will be available immediately after emitting the asset.
  • chunk file names that do not contain a hash are available as soon as chunks are created after the renderStart hook.
  • if a chunk file name would contain a hash, using getFileName in any hook before generateBundle will return a name containing a placeholder instead of the actual name. If you use this file name or parts of it in a chunk you transform in renderChunk, Rollup will replace the placeholder with the actual hash before generateBundle, making sure the hash reflects the actual content of the final generated chunk including all referenced file hashes.

If the type is chunk, then this emits a new chunk with the given module id as entry point. To resolve it, the id will be passed through build hooks just like regular entry points, starting with resolveId. If an importer is provided, this acts as the second parameter of resolveId and is important to properly resolve relative paths. If it is not provided, paths will be resolved relative to the current working directory. If a value for preserveSignature is provided, this will override preserveEntrySignatures for this particular chunk.

This will not result in duplicate modules in the graph, instead if necessary, existing chunks will be split or a facade chunk with reexports will be created. Chunks with a specified fileName will always generate separate chunks while other emitted chunks may be deduplicated with existing chunks even if the name does not match. If such a chunk is not deduplicated, the output.chunkFileNames name pattern will be used.

By default, Rollup assumes that emitted chunks are executed independent of other entry points, possibly even before any other code is executed. This means that if an emitted chunk shares a dependency with an existing entry point, Rollup will create an additional chunk for dependencies that are shared between those entry points. Providing a non-empty array of module ids for implicitlyLoadedAfterOneOf will change that behaviour by giving Rollup additional information to prevent this in some cases. Those ids will be resolved the same way as the id property, respecting the importer property if it is provided. Rollup will now assume that the emitted chunk is only executed if at least one of the entry points that lead to one of the ids in implicitlyLoadedAfterOneOf being loaded has already been executed, creating the same chunks as if the newly emitted chunk was only reachable via dynamic import from the modules in implicitlyLoadedAfterOneOf. Here is an example that uses this to create a simple HTML file with several scripts, creating optimized chunks to respect their execution order:

js
// rollup.config.js
function 
generateHtmlPlugin
() {
let
ref1
;
let
ref2
;
let
ref3
;
return {
name
: 'generate-html',
buildStart
() {
ref1
= this.
emitFile
({
type
: 'chunk',
id
: 'src/entry1'
});
ref2
= this.
emitFile
({
type
: 'chunk',
id
: 'src/entry2',
implicitlyLoadedAfterOneOf
: ['src/entry1']
});
ref3
= this.
emitFile
({
type
: 'chunk',
id
: 'src/entry3',
implicitlyLoadedAfterOneOf
: ['src/entry2']
}); },
generateBundle
() {
this.
emitFile
({
type
: 'asset',
fileName
: 'index.html',
source
: `
<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Title</title> </head> <body> <script src="${this.
getFileName
(
ref1
)}" type="module"></script>
<script src="${this.
getFileName
(
ref2
)}" type="module"></script>
<script src="${this.
getFileName
(
ref3
)}" type="module"></script>
</body> </html>` }); } }; } export default {
input
: [],
preserveEntrySignatures
: false,
plugins
: [
generateHtmlPlugin
()],
output
: {
format
: 'es',
dir
: 'dist'
} };

If there are no dynamic imports, this will create exactly three chunks where the first chunk contains all dependencies of src/entry1, the second chunk contains only the dependencies of src/entry2 that are not contained in the first chunk, importing those from the first chunk, and again the same for the third chunk.

Note that even though any module id can be used in implicitlyLoadedAfterOneOf, Rollup will throw an error if such an id cannot be uniquely associated with a chunk, e.g. because the id cannot be reached implicitly or explicitly from the existing static entry points, or because the file is completely tree-shaken. Using only entry points, either defined by the user or of previously emitted chunks, will always work, though.

If the type is prebuilt-chunk, it emits a chunk with fixed contents provided by the code parameter. At the moment, fileName is also required to provide the name of the chunk. If it exports some variables, we should list these via the optional exports. Via map we can provide a sourcemap that corresponds to code.

To reference a prebuilt chunk in imports, we need to mark the "module" as external in the resolveId hook as prebuilt chunks are not part of the module graph. Instead, they behave like assets with chunk meta-data:

js
function 
emitPrebuiltChunkPlugin
() {
return {
name
: 'emit-prebuilt-chunk',
resolveId
(
source
) {
if (
source
=== './my-prebuilt-chunk.js') {
return {
id
:
source
,
external
: true
}; } },
buildStart
() {
this.
emitFile
({
type
: 'prebuilt-chunk',
fileName
: 'my-prebuilt-chunk.js',
code
: 'export const foo = "foo"',
exports
: ['foo']
}); } }; }

Then you can reference the prebuilt chunk in your code:

js
import { foo } from './my-prebuilt-chunk.js';

Currently, emitting a prebuilt chunk is a basic feature. Looking forward to your feedback.

If the type is asset, then this emits an arbitrary new file with the given source as content. It is possible to defer setting the source via this.setAssetSource(referenceId, source) to a later time to be able to reference a file during the build phase while setting the source separately for each output during the generate phase. Assets with a specified fileName will always generate separate files while other emitted assets may be deduplicated with existing assets if they have the same source even if the name does not match. If an asset without a fileName is not deduplicated, the output.assetFileNames name pattern will be used.

If this asset corresponds to an actual file on disk, then originalFileName should be set to the absolute path of the file. In that case, this property will be passed on to subsequent plugin hooks that receive a PreRenderedAsset or an OutputAsset like generateBundle. In watch mode, Rollup will also automatically watch this file for changes and trigger a rebuild if it changes. Therefore, it is not necessary to call this.addWatchFile for this file.

If needsCodeReference is set to true and this asset is not referenced by any code in the output via import.meta.ROLLUP_FILE_URL_referenceId, then Rollup will not emit it. This also respects references removed via tree-shaking, i.e. if the corresponding import.meta.ROLLUP_FILE_URL_referenceId is part of the source code but is not actually used and the reference is removed by tree-shaking, then the asset is not emitted.

this.error

Type:(error: string | RollupLog | Error, position?: number | { column: number; line: number }) => never

Structurally equivalent to this.warn, except that it will also abort the bundling process with an error. See the onLog option for information about the RollupLog type.

If an Error instance is passed, it will be used as-is, otherwise a new Error instance will be created with the given error message and all additional provided properties.

In all hooks except the onLog hook, the error will be augmented with code: "PLUGIN_ERROR" and plugin: plugin.nameproperties. If acodeproperty already exists and the code does not start withPLUGIN_, it will be renamed to pluginCode.

In the onLog hook, this function is an easy way to turn warnings into errors while keeping all additional properties of the warning:

js
function 
myPlugin
() {
return {
name
: 'my-plugin',
onLog
(
level
,
log
) {
if (
level
=== 'warn' &&
log
.
code
=== 'THIS_IS_NOT_OK') {
return this.
error
(
log
);
} } }; }

When used in the transform hook, the id of the current module will also be added and a position can be supplied. This is a character index or file location which will be used to augment the log with pos, loc (a standard { file, line, column } object) and frame (a snippet of code showing the location).

this.getCombinedSourcemap

Type:() => SourceMap

Get the combined source maps of all previous plugins. This context function can only be used in the transform plugin hook.

this.getFileName

Type:(referenceId: string) => string

Get the file name of a chunk or asset that has been emitted via this.emitFile. The file name will be relative to outputOptions.dir.

this.getModuleIds

Type:() => IterableIterator<string>

Returns an Iterator that gives access to all module ids in the current graph. It can be iterated via

js
for (const moduleId of this.getModuleIds()) {
	/* ... */
}

or converted into an Array via Array.from(this.getModuleIds()).

this.getModuleInfo

Type:(moduleId: string) => (ModuleInfo | null)
typescript
interface ModuleInfo {
	id: string; // the id of the module, for convenience
	code: string | null; // the source code of the module, `null` if external or not yet available
	ast: ESTree.Program; // the parsed abstract syntax tree if available
	hasDefaultExport: boolean | null; // is there a default export, `null` if external or not yet available
	isEntry: boolean; // is this a user- or plugin-defined entry point
	isExternal: boolean; // for external modules that are referenced but not included in the graph
	isIncluded: boolean | null; // is the module included after tree-shaking, `null` if external or not yet available
	importedIds: string[]; // the module ids statically imported by this module
	importedIdResolutions: ResolvedId[]; // how statically imported ids were resolved, for use with this.load
	importers: string[]; // the ids of all modules that statically import this module
	exportedBindings: Record<string, string[]> | null; // contains all exported variables associated with the path of `from`, `null` if external
	exports: string[] | null; // all exported variables, `null` if external
	dynamicallyImportedIds: string[]; // the module ids imported by this module via dynamic import()
	dynamicallyImportedIdResolutions: ResolvedId[]; // how ids imported via dynamic import() were resolved
	dynamicImporters: string[]; // the ids of all modules that import this module via dynamic import()
	implicitlyLoadedAfterOneOf: string[]; // implicit relationships, declared via this.emitFile
	implicitlyLoadedBefore: string[]; // implicit relationships, declared via this.emitFile
	attributes: { [key: string]: string }; // import attributes for this module
	meta: { [plugin: string]: any }; // custom module meta-data
	moduleSideEffects: boolean | 'no-treeshake'; // are imports of this module included if nothing is imported from it
	syntheticNamedExports: boolean | string; // final value of synthetic named exports
}

interface ResolvedId {
	id: string; // the id of the imported module
	external: boolean | 'absolute'; // is this module external, "absolute" means it will not be rendered as relative in the module
	attributes: { [key: string]: string }; // import attributes for this import
	meta: { [plugin: string]: any }; // custom module meta-data when resolving the module
	moduleSideEffects: boolean | 'no-treeshake'; // are side effects of the module observed, is tree-shaking enabled
	resolvedBy: string; // which plugin resolved this module, "rollup" if resolved by Rollup itself
	syntheticNamedExports: boolean | string; // does the module allow importing non-existing named exports
}

Returns additional information about the module in question.

During the build, this object represents currently available information about the module which may be inaccurate before the buildEnd hook:

  • id and isExternal will never change.
  • code, ast, hasDefaultExport, exports and exportedBindings are only available after parsing, i.e. in the moduleParsed hook or after awaiting this.load. At that point, they will no longer change.
  • if isEntry is true, it will no longer change. It is however possible for modules to become entry points after they are parsed, either via this.emitFile or because a plugin inspects a potential entry point via this.load in the resolveId hook when resolving an entry point. Therefore, it is not recommended relying on this flag in the transform hook. It will no longer change after buildEnd.
  • Similarly, implicitlyLoadedAfterOneOf can receive additional entries at any time before buildEnd via this.emitFile.
  • importers, dynamicImporters and implicitlyLoadedBefore will start as empty arrays, which receive additional entries as new importers and implicit dependents are discovered. They will no longer change after buildEnd.
  • isIncluded is only available after buildEnd, at which point it will no longer change.
  • importedIds, importedIdResolutions, dynamicallyImportedIds and dynamicallyImportedIdResolutions are available when a module has been parsed and its dependencies have been resolved. This is the case in the moduleParsed hook or after awaiting this.load with the resolveDependencies flag. At that point, they will no longer change.
  • attributes, meta, moduleSideEffects and syntheticNamedExports can be changed by load and transform hooks. Moreover, while most properties are read-only, these properties are writable and changes will be picked up if they occur before the buildEnd hook is triggered. meta itself should not be overwritten, but it is ok to mutate its properties at any time to store meta information about a module. The advantage of doing this instead of keeping state in a plugin is that meta is persisted to and restored from the cache if it is used, e.g. when using watch mode from the CLI.

Returns null if the module id cannot be found.

this.getWatchFiles

Type:() => string[]

Get ids of the files which has been watched previously. Include both files added by plugins with this.addWatchFile and files added implicitly by Rollup during the build.

this.info

Type:(log: string | RollupLog | (() => RollupLog | string), position?: number | { column: number; line: number }) => void

Generate an "info" log. See this.warn for details. Info logs always get code: "PLUGIN_LOG" added by Rollup. As these logs are displayed by default, use them for information that is not a warning but makes sense to display to all users on every build.

If the logLevel option is set to "warn" or "silent", this method will do nothing.

this.load

Type:Load
typescript
type Load = (options: {
	id: string;
	resolveDependencies?: boolean;
	attributes?: Record<string, string> | null;
	meta?: CustomPluginOptions | null;
	moduleSideEffects?: boolean | 'no-treeshake' | null;
	syntheticNamedExports?: boolean | string | null;
}) => Promise<ModuleInfo>;

Loads and parses the module corresponding to the given id, attaching additional meta information to the module if provided. This will trigger the same load, transform and moduleParsed hooks that would be triggered if the module were imported by another module.

This allows you to inspect the final content of modules before deciding how to resolve them in the resolveId hook and e.g. resolve to a proxy module instead. If the module becomes part of the graph later, there is no additional overhead from using this context function as the module will not be parsed again. The signature allows you to directly pass the return value of this.resolve to this function as long as it is neither null nor external.

The returned Promise will resolve once the module has been fully transformed and parsed but before any imports have been resolved. That means that the resulting ModuleInfo will have empty importedIds, dynamicallyImportedIds, importedIdResolutions and dynamicallyImportedIdResolutions. This helps to avoid deadlock situations when awaiting this.load in a resolveId hook. If you are interested in importedIds and dynamicallyImportedIds, you can either implement a moduleParsed hook or pass the resolveDependencies flag, which will make the Promise returned by this.load wait until all dependency ids have been resolved.

Note that with regard to the attributes, meta, moduleSideEffects and syntheticNamedExports options, the same restrictions apply as for the resolveId hook: Their values only have an effect if the module has not been loaded yet. Thus, it is very important to use this.resolve first to find out if any plugins want to set special values for these options in their resolveId hook, and pass these options on to this.load if appropriate. The example below showcases how this can be handled to add a proxy module for modules containing a special code comment. Note the special handling for re-exporting the default export:

js
export default function 
addProxyPlugin
() {
return { async
resolveId
(
source
,
importer
,
options
) {
if (
importer
?.
endsWith
('?proxy')) {
// Do not proxy ids used in proxies return null; } // We make sure to pass on any resolveId options to // this.resolve to get the module id const
resolution
= await this.
resolve
(
source
,
importer
,
options
);
// We can only pre-load existing and non-external ids if (
resolution
&& !
resolution
.
external
) {
// we pass on the entire resolution information const
moduleInfo
= await this.
load
(
resolution
);
if (
moduleInfo
.
code
.
includes
('/* use proxy */')) {
return `${
resolution
.
id
}?proxy`;
} } // As we already fully resolved the module, there is no reason // to resolve it again return
resolution
;
},
load
(
id
) {
if (
id
.
endsWith
('?proxy')) {
const
importee
=
id
.
slice
(0, -'?proxy'.
length
);
// Note that namespace reexports do not reexport default // exports let
code
= `console.log('proxy for ${
importee
}'); export * from ${
JSON
.
stringify
(
importee
)};`; // We know that while resolving the proxy, importee was // already fully loaded and parsed, so we can rely on // hasDefaultExport if (this.
getModuleInfo
(
importee
).
hasDefaultExport
) {
code
+= `export { default } from ${
JSON
.
stringify
(
importee
)};`;
} return
code
;
} return null; } }; }

If the module was already loaded, this.load will just wait for the parsing to complete and then return its module information. If the module was not yet imported by another module, it will not automatically trigger loading other modules imported by this module. Instead, static and dynamic dependencies will only be loaded once this module has actually been imported at least once.

While it is safe to use this.load in a resolveId hook, you should be very careful when awaiting it in a load or transform hook. If there are cyclic dependencies in the module graph, this can easily lead to a deadlock, so any plugin needs to manually take care to avoid waiting for this.load inside the load or transform of the any module that is in a cycle with the loaded module.

Here is another, more elaborate example where we scan entire dependency sub-graphs via the resolveDependencies option and repeated calls to this.load. We use a Set of handled module ids to handle cyclic dependencies. The goal of the plugin is to add a log to each dynamically imported chunk that just lists all modules in the chunk. While this is just a toy example, the technique could be used to e.g. create a single style tag for all CSS imported in the sub-graph.

js
// The leading \0 instructs other plugins not to try to resolve, load or
// transform our proxy modules
const 
DYNAMIC_IMPORT_PROXY_PREFIX
= '\0dynamic-import:';
export default function
dynamicChunkLogsPlugin
() {
return {
name
: 'dynamic-chunk-logs',
async
resolveDynamicImport
(
specifier
,
importer
) {
// Ignore non-static targets if (!(typeof
specifier
=== 'string')) return;
// Get the id and initial meta information of the import target const
resolved
= await this.
resolve
(
specifier
,
importer
);
// Ignore external targets. Explicit externals have the // "external" property while unresolved imports are "null". if (
resolved
&& !
resolved
.
external
) {
// We trigger loading the module without waiting for it // here because meta information attached by resolveId // hooks, that may be contained in "resolved" and that // plugins like "commonjs" may depend upon, is only // attached to a module the first time it is loaded. This // ensures that this meta information is not lost when we // later use "this.load" again in the load hook with just // the module id. this.
load
(
resolved
);
return `${
DYNAMIC_IMPORT_PROXY_PREFIX
}${
resolved
.
id
}`;
} }, async
load
(
id
) {
// Ignore all files except our dynamic import proxies if (!
id
.
startsWith
('\0dynamic-import:')) return null;
const
actualId
=
id
.
slice
(
DYNAMIC_IMPORT_PROXY_PREFIX
.
length
);
// To allow loading modules in parallel while keeping // complexity low, we do not directly await each "this.load" // call but put their promises into an array where we await // them via an async for loop. const
moduleInfoPromises
= [
this.
load
({
id
:
actualId
,
resolveDependencies
: true })
]; // We track each loaded dependency here so that we do not load // a file twice and also do not get stuck when there are // circular dependencies. const
dependencies
= new
Set
([
actualId
]);
// "importedIdResolutions" tracks the objects created by // resolveId hooks. We are using those instead of "importedIds" // so that again, important meta information is not lost. for await (const {
importedIdResolutions
} of
moduleInfoPromises
) {
for (const
resolved
of
importedIdResolutions
) {
if (!
dependencies
.
has
(
resolved
.
id
)) {
dependencies
.
add
(
resolved
.
id
);
moduleInfoPromises
.
push
(
this.
load
({ ...
resolved
,
resolveDependencies
: true })
); } } } // We log all modules in a dynamic chunk when it is loaded. let
code
= `console.log([${[...
dependencies
]
.
map
(
JSON
.
stringify
)
.
join
(', ')}]); export * from ${
JSON
.
stringify
(
actualId
)};`;
// Namespace reexports do not reexport default exports, which // is why we reexport it manually if it exists if (this.
getModuleInfo
(
actualId
).
hasDefaultExport
) {
code
+= `export { default } from ${
JSON
.
stringify
(
actualId
)};`;
} return
code
;
} }; }

this.meta

Type:{rollupVersion: string, watchMode: boolean}

An object containing potentially useful Rollup metadata:

  • rollupVersion: The currently running version of Rollup as define in package.json.
  • watchMode: true if Rollup was started via rollup.watch(...) or from the command line with --watch, false otherwise.

meta is the only context property accessible from the options hook.

this.parse

Type:(code: string, options?: ParseOptions) => ESTree.Program
typescript
interface ParseOptions {
	allowReturnOutsideFunction?: boolean;
}

Use Rollup's internal SWC-based parser to parse code to an ESTree-compatible AST.

  • allowReturnOutsideFunction: When true this allows return statements to be outside functions to e.g. support parsing CommonJS code.

this.resolve

Type:Resolve
typescript
type Resolve = (
	source: string,
	importer?: string,
	options?: {
		skipSelf?: boolean;
		isEntry?: boolean;
		attributes?: { [key: string]: string };
		custom?: { [plugin: string]: any };
	}
) => ResolvedId;

TIP

The return type ResolvedId of this hook is defined in this.getModuleInfo.

Resolve imports to module ids (i.e. file names) using the same plugins that Rollup uses, and determine if an import should be external. If null is returned, the import could not be resolved by Rollup or any plugin but was not explicitly marked as external by the user. If an absolute external id is returned that should remain absolute in the output either via the makeAbsoluteExternalsRelative option or by explicit plugin choice in the resolveId hook, external will be "absolute" instead of true.

The default of skipSelf is true, So the resolveId hook of the plugin from which this.resolve is called will be skipped when resolving. When other plugins themselves also call this.resolve in their resolveId hooks with the exact same source and importer while handling the original this.resolve call, then the resolveId hook of the original plugin will be skipped for those calls as well. The rationale here is that the plugin already stated that it "does not know" how to resolve this particular combination of source and importer at this point in time. If you do not want this behaviour, set skipSelf to false and implement your own infinite loop prevention mechanism if necessary.

You can also pass an object of plugin-specific options via the custom option, see custom resolver options for details.

The value for isEntry you pass here will be passed along to the resolveId hooks handling this call, otherwise false will be passed if there is an importer and true if there is not.

If you pass an object for attributes, it will simulate resolving an import with an assertion, e.g. attributes: {type: "json"} simulates resolving import "foo" assert {type: "json"}. This will be passed to any resolveId hooks handling this call and may ultimately become part of the returned object.

When calling this function from a resolveId hook, you should always check if it makes sense for you to pass along the isEntry, custom and attributes options.

The value of resolvedBy refers to which plugin resolved this source. If it was resolved by Rollup itself, the value will be "rollup". If a resolveId hook in a plugin resolves this source, the value will be the name of the plugin unless it returned an explicit value for resolvedBy. This flag is only for debugging and documentation purposes and is not processed further by Rollup.

this.setAssetSource

Type:(referenceId: string, source: string | Uint8Array) => void

Set the deferred source of an asset. Note that you can also pass a Node Buffer as source as it is a sub-class of Uint8Array.

this.warn

Type:(log: string | RollupLog | (() => RollupLog | string), position?: number | { column: number; line: number }) => void

Using this method will generate warnings for a build, which are logs with log level "warn". See the onLog option for information about the RollupLog type. To generate other logs, see also this.info and this.debug. To generate errors, see this.error.

Just like internally generated warnings, these logs will be first passed to and filtered by plugin onLog hooks before they are forwarded to custom onLog or onwarn handlers or printed to the console.

The warning argument can be a string or an object with (at minimum) a message property:

js
this.warn('hmm...');
// is equivalent to
this.warn({
	message: 'hmm...',
	pluginCode: 'CODE_TO_IDENTIFY_LOG',
	meta: 'Additional plugin specific information'
});

We encourage you to use objects with a pluginCode property as that will allow users to easily filter for those logs in an onLog handler. If you need to add additional information, you can use the meta property. If the log contains a code and does not yet have a pluginCode property, it will be renamed to pluginCode as plugin warnings always get a code of PLUGIN_WARNING added by Rollup. To prevent this behavior, plugins can instead use the normalized onLog option passed to the buildStart hook. Calling this option from a plugin will not change properties when passing the log to plugin onLog handlers and onLog or onwarn handlers.

If you need to do expensive computations to generate a log, you can also pass a function returning either a string or a RollupLog object. This function will only be called if the log is not filtered by the logLevel option.

js
// This will only run if the logLevel is set to "debug"
this.debug(() => generateExpensiveDebugLog());

When used in the transform hook, the id of the current module will also be added and a position can be supplied. This is a character index or file location which will be used to augment the log with pos, loc (a standard { file, line, column } object) and frame (a snippet of code showing the location).

If the logLevel option is set to "silent", this method will do nothing.

File URLs

To reference a file URL reference from within JS code, use the import.meta.ROLLUP_FILE_URL_referenceId replacement. This will generate code that depends on the output format and generates a URL that points to the emitted file in the target environment. Note that all formats except CommonJS and UMD assume that they run in a browser environment where URL and document are available.

The following example will detect imports of .svg files, emit the imported files as assets, and return their URLs to be used e.g. as the src attribute of an img tag:

js
function 
svgResolverPlugin
() {
return {
name
: 'svg-resolver',
resolveId
(
source
,
importer
) {
if (
source
.
endsWith
('.svg')) {
return path.resolve(path.dirname(
importer
),
source
);
} },
load
(
id
) {
if (
id
.
endsWith
('.svg')) {
const
referenceId
= this.
emitFile
({
type
: 'asset',
name
: path.basename(
id
),
source
: fs.readFileSync(
id
)
}); return `export default import.meta.ROLLUP_FILE_URL_${
referenceId
};`;
} } }; }

Usage:

js
import logo from '../images/logo.svg';
const image = document.createElement('img');
image.src = logo;
document.body.appendChild(image);

Sometimes, the code which referenced this asset is only used conditionally like in the following example:

js
import logo from '../images/logo.svg';
if (COMPILER_FLAG) {
	const image = document.createElement('img');
	image.src = logo;
	document.body.appendChild(image);
}

If a plugin replaces COMPILER_FLAG with false, then we will get an unexpected result: The unreferenced asset is still emitted but unused. We can resolve this problem by setting needsCodeReference to true when calling this.emitFile, like in the following code:

js
function 
svgResolverPlugin
() {
return { /* ... */
load
(
id
) {
if (
id
.
endsWith
('.svg')) {
const
referenceId
= this.
emitFile
({
type
: 'asset',
name
: path.basename(
id
),
needsCodeReference
: true,
source
: fs.readFileSync(
id
)
}); return `export default import.meta.ROLLUP_FILE_URL_${
referenceId
};`;
} } }; }

Now the asset will only be added to the bundle if the reference import.meta.ROLLUP_FILE_URL_referenceId is actually used in the code.

Similar to assets, emitted chunks can be referenced from within JS code via import.meta.ROLLUP_FILE_URL_referenceId as well.

The following example will detect imports prefixed with register-paint-worklet: and generate the necessary code and separate chunk to generate a CSS paint worklet. Note that this will only work in modern browsers and will only work if the output format is set to es.

js
const 
REGISTER_WORKLET
= 'register-paint-worklet:';
function
registerPaintWorkletPlugin
() {
return {
name
: 'register-paint-worklet',
load
(
id
) {
if (
id
.
startsWith
(
REGISTER_WORKLET
)) {
return `CSS.paintWorklet.addModule(import.meta.ROLLUP_FILE_URL_${this.
emitFile
(
{
type
: 'chunk',
id
:
id
.
slice
(
REGISTER_WORKLET
.
length
)
} )});`; } },
resolveId
(
source
,
importer
) {
// We remove the prefix, resolve everything to absolute ids and // add the prefix again. This makes sure that you can use // relative imports to define worklets if (
source
.
startsWith
(
REGISTER_WORKLET
)) {
return this.
resolve
(
source
.
slice
(
REGISTER_WORKLET
.
length
),
importer
).
then
(
resolvedId
=>
REGISTER_WORKLET
+
resolvedId
.
id
);
} return null; } }; }

Usage:

js
// main.js
import 'register-paint-worklet:./worklet.js';
import { color, size } from './config.js';
document.body.innerHTML += `<h1 style="background-image: paint(vertical-lines);">color: ${color}, size: ${size}</h1>`;

// worklet.js
import { color, size } from './config.js';
registerPaint(
	'vertical-lines',
	class {
		paint(ctx, geom) {
			for (let x = 0; x < geom.width / size; x++) {
				ctx.beginPath();
				ctx.fillStyle = color;
				ctx.rect(x * size, 0, 2, geom.height);
				ctx.fill();
			}
		}
	}
);

// config.js
export const color = 'greenyellow';
export const size = 6;

If you build this code, both the main chunk and the worklet will share the code from config.js via a shared chunk. This enables us to make use of the browser cache to reduce transmitted data and speed up loading the worklet.

Transformers

Transformer plugins (i.e. those that return a transform function for e.g. transpiling non-JS files) should support options.include and options.exclude, both of which can be a minimatch pattern or an array of minimatch patterns. If options.include is omitted or of zero length, files should be included by default; otherwise they should only be included if the ID matches one of the patterns.

The transform hook, if returning an object, can also include an ast property. Only use this feature if you know what you're doing. Note that only the last AST in a chain of transforms will be used (and if there are transforms, any ASTs generated by the load hook will be discarded for the transformed modules.)

Example Transformer

(Use @rollup/pluginutils for commonly needed functions, and to implement a transformer in the recommended manner.)

js
import { 
createFilter
} from '@rollup/pluginutils';
function
transformCodePlugin
(
options
= {}) {
const
filter
=
createFilter
(
options
.include,
options
.exclude);
return {
name
: 'transform-code',
transform
(
code
,
id
) {
if (!
filter
(
id
)) return;
// proceed with the transformation... return {
code
: generatedCode,
map
: generatedSourceMap
}; } }; }

Source Code Transformations

If a plugin transforms source code, it should generate a sourcemap automatically, unless there's a specific sourceMap: false option. Rollup only cares about the mappings property (everything else is handled automatically). magic-string provides a simple way to generate such a map for elementary transformations like adding or removing code snippets.

If it doesn't make sense to generate a sourcemap, (e.g. rollup-plugin-string), return an empty sourcemap:

js
return {
	code: transformedCode,
	map: { mappings: '' }
};

If the transformation does not move code, you can preserve existing sourcemaps by returning null:

js
return {
	code: transformedCode,
	map: null
};

If you create a plugin that you think would be useful to others, please publish it to NPM and add submit it to github.com/rollup/awesome!

Synthetic named exports

It is possible to designate a fallback export for missing exports by setting the syntheticNamedExports option for a module in the resolveId, load or transform hook. If a string value is used for syntheticNamedExports, this module will fallback the resolution of any missing named exports to properties of the named export of the given name:

dep.js: ({syntheticNamedExports: '__synthetic'})

js
export const foo = 'explicit';
export const __synthetic = {
	foo: 'foo',
	bar: 'bar'
};

main.js:

js
import { foo, bar, baz, __synthetic } from './dep.js';

// logs "explicit" as non-synthetic exports take precedence
console.log(foo);

// logs "bar", picking the property from __synthetic
console.log(bar);

// logs "undefined"
console.log(baz);

// logs "{foo:'foo',bar:'bar'}"
console.log(__synthetic);

When used as an entry point, only explicit exports will be exposed. The synthetic fallback export, i.e. __synthetic in the example, will not be exposed for string values of syntheticNamedExports. However, if the value is true, the default export will be exposed. This is the only notable difference between syntheticNamedExports: true and syntheticNamedExports: 'default'.

Inter-plugin communication

At some point when using many dedicated plugins, there may be the need for unrelated plugins to be able to exchange information during the build. There are several mechanisms through which Rollup makes this possible.

Custom resolver options

Assume you have a plugin that should resolve an import to different ids depending on how the import was generated by another plugin. One way to achieve this would be to rewrite the import to use special proxy ids, e.g. a transpiled import via require("foo") in a CommonJS file could become a regular import with a special id import "foo?require=true" so that a resolver plugin knows this.

The problem here, however, is that this proxy id may or may not cause unintended side effects when passed to other resolvers because it does not really correspond to a file. Moreover, if the id is created by plugin A and the resolution happens in plugin B, it creates a dependency between these plugins so that A is not usable without B.

Custom resolver option offer a solution here by allowing to pass additional options for plugins when manually resolving a module via this resolve. This happens without changing the id and thus without impairing the ability for other plugins to resolve the module correctly if the intended target plugin is not present.

js
function 
requestingPlugin
() {
return {
name
: 'requesting',
async
buildStart
() {
const
resolution
= await this.
resolve
('foo',
undefined
, {
custom
: {
resolving
: {
specialResolution
: true } }
});
console
.
log
(
resolution
.
id
); // "special"
} }; } function
resolvingPlugin
() {
return {
name
: 'resolving',
resolveId
(
id
,
importer
, {
custom
}) {
if (
custom
.resolving?.specialResolution) {
return 'special'; } return null; } }; }

Note the convention that custom options should be added using a property corresponding to the plugin name of the resolving plugin. It is responsibility of the resolving plugin to specify which options it respects.

Custom module meta-data

Plugins can annotate modules with custom meta-data which can be set by themselves and other plugins via the resolveId, load, and transform hooks and accessed via this.getModuleInfo, this.load and the moduleParsed hook. This meta-data should always be JSON.stringifyable and will be persisted in the cache e.g. in watch mode.

js
function 
annotatingPlugin
() {
return {
name
: 'annotating',
transform
(
code
,
id
) {
if (thisModuleIsSpecial(
code
,
id
)) {
return {
meta
: {
annotating
: {
special
: true } } };
} } }; } function
readingPlugin
() {
let
parentApi
;
return {
name
: 'reading',
buildEnd
() {
const
specialModules
=
Array
.
from
(this.
getModuleIds
()).
filter
(
id
=> this.
getModuleInfo
(
id
).
meta
.
annotating
?.special
); // do something with this list } }; }

Note the convention that plugins that add or modify data should use a property corresponding to the plugin name, in this case annotating. On the other hand, any plugin can read all meta-data from other plugins via this.getModuleInfo.

If several plugins add meta-data or meta-data is added in different hooks, then these meta objects will be merged shallowly. That means if plugin first adds {meta: {first: {resolved: "first"}}} in the resolveId hook and {meta: {first: {loaded: "first"}}} in the load hook while plugin second adds {meta: {second: {transformed: "second"}}} in the transform hook, then the resulting meta object will be {first: {loaded: "first"}, second: {transformed: "second"}}. Here the result of the resolveId hook will be overwritten by the result of the load hook as the plugin was both storing them under its first top-level property. The transform data of the other plugin on the other hand will be placed next to it.

The meta object of a module is created as soon as Rollup starts loading a module and is updated for each lifecycle hook of the module. If you store a reference to this object, you can also update it manually. To access the meta object of a module that has not been loaded yet, you can trigger its creation and loading the module via this.load:

js
function 
plugin
() {
return {
name
: 'test',
buildStart
() {
// trigger loading a module. We could also pass an initial // "meta" object here, but it would be ignored if the module // was already loaded via other means this.
load
({
id
: 'my-id' });
// the module info is now available, we do not need to await // this.load const
meta
= this.
getModuleInfo
('my-id').
meta
;
// we can also modify meta manually now
meta
.
test
= {
some
: 'data' };
} }; }

Direct plugin communication

For any other kind of inter-plugin communication, we recommend the pattern below. Note that api will never conflict with any upcoming plugin hooks.

js
function 
parentPlugin
() {
return {
name
: 'parent',
api
: {
//...methods and properties exposed for other plugins
doSomething
(...
args
) {
// do something interesting } } // ...plugin hooks }; } function
dependentPlugin
() {
let
parentApi
;
return {
name
: 'dependent',
buildStart
({
plugins
}) {
const
parentName
= 'parent';
const
parentPlugin
=
plugins
.
find
(
plugin
=>
plugin
.
name
===
parentName
); if (!
parentPlugin
) {
// or handle this silently if it is optional throw new
Error
(
`This plugin depends on the "${
parentName
}" plugin.`
); } // now you can access the API methods in subsequent hooks
parentApi
=
parentPlugin
.
api
;
},
transform
(
code
,
id
) {
if (thereIsAReasonToDoSomething(
id
)) {
parentApi
.
doSomething
(
id
);
} } }; }

Released under the MIT License.